package  
{
	import flash.display.Sprite;
	
	/**
	 * ...
	 * @author patsup
	 * 		I'm a Menu SUPER class!  :-D
	 * 
	 */
	public class Menu extends Sprite 
	{
		
		public function Menu() 
		{
			
		}
		
		//InitImage()
		//Initializes the image of the Menu
		protected function InitImage():void
		{
		}
	}

}